Every relief needs an edge.
Once the depth map looks right, crop it to the physical shape it will actually be cut to — a coin, a coaster, or a custom panel — and finish it with a raised rim or bezel, all previewed live as a rotating 3D model before export.
Coin Rim
Circular crop with an optional raised or recessed rim, sized like a coin or medallion blank.
Coaster
Square or round crop sized for a coaster blank, with configurable bezel width around the edge.
Custom Panel
Free-form panel crop for plaques, ornaments, or any shape that doesn't fit a coin or coaster preset.
Raised or recessed — you choose the polarity
Relief Polarity decides whether light areas of the depth map stay raised and dark areas engrave deeper, or the reverse — the same polarity setting that governs the Height Map export and the Interactive 3D preview. Combined with a bezel width and rim style, you can go from a flat depth map to a finished-looking medallion mockup without leaving the console.
Ready to see every export option?
A single height map and STL, physical cut-and-stack layers, or a full multi-pass LightBurn engraving project — see the full breakdown.
See Export Formats →